Witch Tradition: Druidic Witch

Bonus Spells

1st level: Druidic witches are preternaturally attuned with the rhythms of nature, and gain the Beast Friendship proficiency..

3rd level: As their connection to the natural world deepens, druidic witches learn to speak with animals (as the spell) at will.

5th level: A druidic witch can shapechange, taking the form of a specific animal normal animal once per day per level of experience. While in animal form, the druidic witch has the movement, AC, attacks, damage, and powers of the animal, but retains her own HD, hp, attack throws, and saving throws. Typical forms include badger, bat, bear, crow, eagle, hawk, horse, lion, monkey, mountain lion, owl, panther, rat, snake, weasel, and wolf.

7th level: A druidic witch learns to spiritwalk once per week. After a ritual taking 1 turn, the witch enters a deep trance and sends her spirit to walk free of her body. The spiritwalk lasts until the spirit returns to the body, up to a maximum duration of 1 hour per level of experience. The witch can see and hear normally, move at her normal rate, and pass through solid objects. She cannot see into or hear sounds from an area warded by an antimagic shell or protection from evil spell or similar effect. She is incorporeal and invisible, but can be detected with detect invisible or true seeing, harmed by spells and magic weapons, and forced to return to her body with dispel evil. If the witch's body is destroyed, she dies at the end of the spiritwalk. If the spirit is destroyed, her body falls into a catatonic slumber that can only be lifted with restore life and limb, resurrection, or wish.